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Sushi Bome

August, 2020


 

I took part in a team of students to create this in partial fulfillment for our Game Programming 3 Finals back in 2020. This game was later recognize by CIIT College of Arts and Technology and was awarded with CIIT Student's Best Output.

 

Sushi Bome is a 2D three match game were the goal is to move, shift, or rotate the objects inside a tile in order to achieve a three-in-a-row match.

You may download and play the game here.

Screenshots
Main Menu.jpg
About Menu.jpg
Credits Menu.jpg
Level Select Menu.jpg
Requirement Level Panel.jpg
Game Scene.jpg
Pause Menu.jpg
Gameplay Sample

I was in charge with creating the aesthetics of the game. Such as the user interface, and game sprites. 

 

Sprite Sheets

All images below are the assets that I made using Adobe Photoshop for this project.

 

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